Tuotehaku

Ruutunäkymän liikennevaloissa vihreä on heti saatavilla, punainen juuri nyt loppu varastosta, keltainen ei vielä ilmestynyt tai huutomerkin kera ei hyllyvalikoimaa, eli me tilaamme sitten, kun sinä olet tilannut meiltä. Saatavuusinfossa kerrotaan tarkemmin saatavuustiedoista.

Haun tulokset 73 - 77 / 77



Star Wars Armada: Super Star Destroyer Expansion Pack
Star Wars Armada: Super Star Destroyer Expansion Pack

Something huge is coming to Star Wars: Armada!

This expansion pack arrives to swell the forces of the Galactic Empire with the first ship of an entirely new class—huge ships. The pre-painted, beautifully sculpted Super Star Destroyer miniature within this expansion is the largest miniature yet created by Fantasy Flight Games, measuring over 24 inches from tip to tip.

Of course, such a huge miniature serves as a stunning reminder of Imperial might on the battlefield—and it’s also a fully functional warship that you can add to your Imperial fleets. With four unique ship sheets, an assortment of tokens, and twenty-four upgrade cards, including iconic commanders like Admiral Piett and Emperor Palpatine, any rival fleet will tremble to face the might of your onslaught.

Unparalleled Size
It’s immediately plain from the size of the Super Star Destroyer alone that this miniature is something special, unlike anything that has yet flown onto your table in Star Wars: Armada. In fact, the Super Star Destroyer is so large that it’s supported by one ship token placed on top of two standard large ship bases!

We’ve already mentioned that the introduction of the Super Star Destroyer also marks the introduction of a new class of ships: huge ships. And this new class of ship has powers that reach far beyond mere size. For instance, the Super Star Destroyer features a total of six firing arcs—supplementing the standard front, rear, left, and right firing arcs with brand-new right-auxiliary and left-auxiliary firing arcs. And as you might expect, a huge ship like the Super Star Destroyer increases its attack powers to go with its extra firing arcs. The Super Star Destroyer can make up to three attacks from different firing arcs every round of the game.

The Super Star Destroyer has six distinct firing arcs—forward, left, left-auxiliary, rear, right, and right-auxiliary.

If the time for you to launch your attack has not yet arrived, huge ships also have the unique ability to pass. Once per round, when you would have to activate the Super Star Destroyer, you can choose instead to pass, allowing your opponent to activate another ship. Although the Super Star Destroyer must still activate each round, the ability to pass and delay your activation temporarily can lead your opponent directly into your trap.

Even the command dials you assign to a Super Star Destroyer become more powerful. When you resolve one of these command tokens, you’ll also assign the corresponding command token to your ship! By getting more impact out of every command dial you assign to the Super Star Destroyer, you’ll be prepared to take on the entire enemy fleet on your own.

Unmatched Firepower
All of the advantages we’ve described so far are common to every huge ship—but the Super Star Destroyer has plenty of power to offer on its own merits. The cheapest way for you to field the Super Star Destroyer is by spending 220 points for the Star Dreadnought Command Prototype. With eight attack dice from its forward firing arc, six ship tokens, a hull value of twenty-two, and nine upgrade slots, the Star Dreadnought Command Prototype offers a truly jaw-dropping addition to an Imperial fleet. And each of the other ship variants in the Super Star Destroyer Expansion Pack is even more expensive and even more powerful than the Star Dreadnought Command Prototype!

Still, it’s not purely the ship that makes the Super Star Destroyer Expansion Pack so impressive. There’s also a wealth of upgrade cards that are sure to be valuable to Imperial players across the galaxy, including the debut of Emperor Palpatine himself as a commander in Star Wars: Armada.

If you want to have the Emperor bless your efforts with his presence, it won’t come easily—Emperor Palpatine costs 35 points to equip as a commander for your Imperial forces. Still, his effects can be deadly as you work to pick apart and destroy your opponent’s defenses. After you deploy fleets, you’ll place one defense token of each type on Emperor Palpatine. Before any ships activate in a round, you can discard one of these tokens. For the rest of the round, if any enemy ship or squadron would spend a matching token, they must discard it instead!

In a fashion that’s truly fitting of the Sith Lord, you can manipulate your opponent’s actions with Emperor Palpatine. If you choose wisely, you may limit your opponent’s options and leave his plans in ruins, as he must choose to lose his most important defense tokens permanently or watch his ships disintegrate under the massive attacks of your Super Star Destroyer.

The Might of the Empire
The Imperial fleet is a force to be feared across the galaxy, and with their largest and most powerful capital ship deploying to your tables in Star Wars: Armada, you can crush your rivals in your grasp.

Paketin koosta johtuen, ei toimitusta pakettiautomaattiin.

  !   tilattava tuote
315.30 €
Star Wars Armada: Upgrade Card Collection
Star Wars Armada: Upgrade Card Collection

In the epic space battles of Star Wars: Armada, no two fleets are the same. Not only do you have the power to hand pick the ships under your command, you’re also invited to outfit your ships with a range of upgrades. From assigning iconic commanders and officers to lead your fleets to outfitting your ships with additional weapons and ordnance, you’re free to fine tune your fleets down to the last detail.

Bringing together a hangar bay of 290 essential upgrades in a new standard-sized card format, the Upgrade Card Collection gives you the flexibility to immediately start assembling the perfect fleet.

Upgrade Card Collection
Customization is at the heart of Star Wars: Armada. Since the game was launched, players have been free to unlock new tactical possibilities by equipping their ships with upgrade cards. From there, ship expansions have brought additional upgrade options with them, broadening game’s already epic scope.

The Upgrade Card Collection conveniently puts the entire library of all upgrades previously printed as mini cards at your fingertips in a new standard-sized card format. Additionally, it contains duplicates of many essential upgrades such Engine Techs and XI7 Turbolasers to ensure list-building flexibility. All of these cards are also printed with updated icons to bring them in line with new rules introduced in the upcoming Clone Wars expansions.

Beyond upgrade cards, you'll also find a handful of necessary tokens in this expansion, including six proximity mine tokens, eight raid tokens, and two focus/chaff tokens, ensuring that you have everything you need to bring your fleets to life. No matter if you represent the Galactic Republic, Separatist Alliance, Galactic Empire, or the Rebel Alliance, these cards help unlock the full potential of your fleets while giving you the chance to experiment with new strategies.

      loppu varastosta
41.30 €
Star Wars Armada: Venator-class Star Destroyer
Star Wars Armada: Venator-class Star Destroyer

In the vicious battles of the Clone Wars, Jedi Generals such as the wise Plo Koon command their forces from the bridge of mighty Venator-class Star Destroyers, earning these vessels the moniker of “Jedi Cruisers.” Kuat Drive Yards designed the ship to be flexible; capable of fighting toe-to-toe with other warships, launching wings of starfighters, and breaking blockade sieges with devastating bombardments. As a command craft and warship, the Venator-class Star Destroyer has no equal in the Republic Navy.

This Expansion Pack contains everything you need to field this commanding ship in your Republic fleets, beginning with a beautifully detailed, pre-painted Venator-class Star Destroyer miniature. A beacon of the Republic, the Venator-class Star Destroyer often leads fleets into battle and this expansion gives you two different options for adding it to your fleet on two ship cards.

As powerful as it is, the Venator-class Star Destroyer is also commanded and crewed by some of the best the Republic has to offer, including two new commanders that set the tone for your entire fleet. A Jedi Master like Luminara Unduli knows that Republic ships will need to have their defenses up if they are to survive the Separatist onslaught and helps ships in her fleets ready their defense tokens. Apprentices often carry on the wisdom of their masters, of course, and this is certainly the case with , who uses Unduli’s teachings on defense to allow a ship to redirect an attack’s damage to a completely different hull zone.

In addition to these characters, you’ll also find a wide array of other ways to customize your Venator-class Star Destroyer among the 16 upgrade cards found in this expansion, including new weaponry and other offensive and defensive enhancements.

      loppu varastosta
84.90 €
Star Wars Armada: Victory-class Star Destroyer Expansion Pack
Star Wars Armada: Victory-class Star Destroyer Expansion Pack

The largest and most powerful of the starships from the Armada Core Set, the Victory-class Star Destroyer formed the core of the Imperial Navy at the outset of the Galactic Civil War. These ships measure roughly nine-hundred meters in length, sport crews numbering over five-thousand, and feature a dagger-shaped design that allows them to concentrate nearly all their weapons on their forward firing arcs.

The Victory-class Star Destroyer Expansion Pack bolsters your fleet with one sculpted and pre-painted miniature Star Destroyer identical to the Star Destroyer miniature from the Core Set. It also comes with all requisite tokens and command dials, as well as more than a dozen ship and upgrade cards. The expansion’s two ship cards allow you to outfit your Star Destroyer as either a Victory I or Victory II, and its fourteen upgrades open a wide range of strategic possibilities as they allow you to upgrade your armament, your crew, and even your Star Destroyers themselves.

Available in both the Core Set and the Victory-class Star Destroyer Expansion Pack, the Victory-class Star Destroyer can be fielded as either of two subclasses. The more powerful Victory II costs eighty-five fleet points, and the Victory I, which is very nearly as imposing, costs seventy-three.

These ships are the same in the expansion pack as they are in the Core Set, but the upgrades differ. And, as you can begin to guess from a look at their action bars, the different Victory-class Star Destroyers can each field an astonishing array of upgrades.

Both the Victory I and Victory II can host as many as five standard upgrades, plus a title. Additionally, the Victory-class Star Destroyer can serve as an excellent flagship for your commander, so you can theoretically associate as many as seven upgrade cards with a single Victory-class Star Destroyer.

Notably, though, the Victory II features the ion cannon upgrade type while the Victory I features the missile upgrade type. A small differences in icons that might slip your notice at first, this is the sort of distinction to which shrewd commanders will pay close attention as they assemble their fleets.

For example, the Victory I can equip the Assault Concussion Missiles upgrade. Then, whenever your attack includes a result on a black attack die, you can deal one point of damage to each hull zone adjacent to the defending hull zone. You can only trigger one critical effect per attack, so if you trigger the effect from your Assault Concussion Missiles, you won’t deal a faceup damage card to the enemy ship; of course, the exchange is that you will deal an extra two points of damage.

On the other hand, the Victory II can equip either the Overload Pulse or the Ion Cannon Batteries found in the Victory-class Star Destroyer Expansion Pack. You can trigger the critical effect of either of these upgrades whenever you roll a result on a blue attack die. If you’ve equipped an Overload Pulse, you can exhaust all of the defending ship’s defense tokens, leaving it, effectively, a sitting duck for the remainder of the round. Or if you’ve equipped the Ion Cannon Batteries, you can strip away a ship’s command tokens, leaving it with fewer and weaker command options.

As you can see, the upgrades that you select for your ships will drastically impact your strategy, and that means that each of the fourteen upgrades from the Victory-class Star Destroyer Expansion Pack offers its own range of strategic concerns. However, no upgrade cards offer more far-reaching strategic concerns than new commanders and title cards.

Even though the Core Set offers a wide enough range of ship cards, squadrons, and upgrades to permit a great deal of fleet-building flexibility, it includes only one commander card for each faction and just one title for each type of ship. The Imperials gain Grand Moff Tarkin as their sole commander, and any Imperial looking to field a unique Victory-class Star Destroyer must choose to field the Dominator.

These are both solid options, but the Imperial Navy gains greater flexibility with the Victory-class Star Destroyer Expansion Pack. Admiral Motti offers his services as commander, and you can field the Corrupter or Warlord instead of the Dominator (or alongside it).

These cards greatly expand the range of possible synergies you’ll be able to develop within your fleet, as do the expansion’s eleven other crew members, teams, hangar bays, and armaments. Accordingly, the Victory-class Star Destroyer Expansion Pack, like each Armada expansion, isn’t just all about its pre-painted miniature Star Destroyer; it’s about harnessing enough firepower to put the fear of the Empire into your opponents.

This is not a complete game experience. A copy of the Star Wars: Armada Core Set is required to play.

• An Imperial starship expansion for the Star Wars: Armada miniatures game
• Features one pre-painted Victory-class Star Destroyer miniature
• Two ship cards allow you to outfit your Star Destroyer as a Victory I or Victory II
• Fourteen upgrade cards allow you to customize your fleet to fit your favorite strategy
• Comes with all requisite tokens and command dials

      heti saatavilla
54.60 €

Hakusivu: 1 2 3 4

Uutuuksia